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Swift G4 -3DGame UE
Projekttyp
Environment
Datum
2024
I was in charge of creating an environment in UE for one of the school game projects. The content was parkour from the perspective of FP, where you activate a bomb device to erase the bugged world, and then run to the exit without being swallowed by it. The image of the environment was Stray, and Japan was also taken into consideration. My job was to create the environment faithfully to the level design. Due to time constraints, I was able to make it in time by using UE modeling for everything except the buildings and pasting on Megascan textures.
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